Advertisement

Weapons & Loadouts

Weapons are unlocked in the lobby using Feathers. Each weapon has a stat line covering damage, fire rate, reload, range, and price.

BFree / default

Starter Rifle

Starting weapon for new hunters. Replace once Feathers allow.

RoleStarter
TypeWeapon
ObtainDefault loadout
Best ForFirst few sessions
FreeDefaultServiceable early game
AFeather unlock

Sniper Rifle

Carried by the Local class. Strong range but slow fire rate.

RoleRange
TypeWeapon
ObtainLobby shop with Feathers
Best ForLong-range single-target shots
Long rangeHigh single-shot damageSlow fire rate
AFeather unlock

M4-Style Rifle

Kit associated with the Military Soldier class. Balanced fire rate and reload.

RoleMid-range
TypeWeapon
ObtainLobby shop with Feathers
Best ForBalanced mid-range DPS
BalancedMid-rangeMilitary Soldier signature
AFeather unlock

Flame-thrower

Held by the Pyromancer class. High short-range damage.

RoleAoE / close range
TypeWeapon
ObtainLobby shop with Feathers
Best ForCluster fights and close-range cleanup
AoE damageClose rangePyromancer signature
SFeather unlock

Anti-Air Cannon

Heavy weapon paired with the Pyromancer class in press coverage. High damage per shot for boss fights.

RoleHeavy / late-game
TypeWeapon
ObtainLobby shop with Feathers
Best ForBoss ducks and high-HP targets
Heavy damageBoss-readyHigh Feather cost

Data Quality Notes

Keep entries useful by separating source-backed facts, player-tested strategy, and update timing.

Source fields

Keep rarity, obtain method, abilities, and summary tied to official posts or repeatable in-game testing.

Internal links

Link weapons entries to matching builds, boss routes, and guide sections.

Update rhythm

Keep tier values and obtain methods current after each game update.

Advertisement
Advertisement
Advertisement
Advertisement
/* PATCH-AUTO-AD-INJECT */